
Patch 0.3.8
Published changes and fixes for Spar Kart version 0.3.8.
Main Features
- Fixed many bugs and issues from the previous patch.
- Adjusted Damage Values for all Kirae Moves
- Fixed Networking Issues
Networking Fixes
- Fixed a bug causing jump to jitter more often than it should.
- Reduced rollbacks caused by Neutral Special.
- Separated the quick turn and fast fall into two different states.
- Reverted double jump shrot hops because they caused networking issues. Double jump now is not based on how long you hold the jump input.
- Updated our networking back end.
Gameplay & Balance
- Reduced the damage of all attacks in the game.
- Set execution health to 100%.
- Increased Kirae Side Special startup from 30 to 45 frames.
- Decreased forward special recovery frames from 40 to 30.
Bug Fixes
- Fixed duplicate hearts UI bug.
- Fixed a bug causing driving & reversing to persist longer than it should.
- Fixed bug causing server to stop when it shouldn't.
- Fixed bug causing matchmaking lobbies to break.
- Fixed a bug causing item swaps to not work.
- Fixed looking behind to look behind instantly. More features will be added to the camera settings very soon.