
Patch 0.3.11
Published changes and fixes for Spar Kart version 0.3.11.
Main Features
- The default input profile is now adjustable in settings.
- Added Sweet Spot Hitboxes to Kirae Down Light for combo starters. Hit the left or right to send the opponent horizontally, then combo into a side light!
- Added UI to Training Rooms to tutorialize the in-game menu.
- Made your clients player name not show for less clutter in world space UI.
- Added "SKAI" name tag for bots in the Training gamemode.
- Improved Kirae's neutral special, making it last 0.5s longer and reducing rollbacks by adding 5 startup frames to turning it.
- Increased the distance for slipstream from 60m to 100m.
- Increased the total time for slipstream from 1s to 1.5s.
- Reduced race speed increase when far from first by ~5%.
Bug Fixes
- Fixed controller switching, causing the input profile to reset to default.
- Fixed bug where streamer mode was enabled by default.
- Fixed bug where you were unable to control the keypad menu when in-game in training mode.
- Fixed bug where your mouse can select a menu button when returning from in-game, even when the mouse was not in use.
- Fixed a bug causing matchmaking not to assign ELO & rankings.
- Fixed a bug causing Kirae's attack visual effects to be slightly desynced.
- Fixed a bug causing On Hit VFX to play multiple times for spectators.
- Fixed a bug causing Kirae's forward special to spawn the wrong portal and teleport you to the sky temporarily.
- Fixed a bug causing a rollback when entering Kirae's Side Special portal.
- Fixed a bug causing the camera FOV to act strangely after drifting, especially for spectators.
- Fixed a bug causing player visuals to still appear when eliminated.
- Fixed a bug causing lobbies and servers to stop working temporarily.