
Patch 0.3.1
Published changes and fixes for Spar Kart version 0.3.1.
Main Features
- Added Training Mode! Try out both the online and offline training lobbies to lab out new combos!
- In the training mode, press the item button (H or right bumper by default), then the dodge button to open the training mode menu.
- Enable/Disable hitbox visualisation and the spawned bot and more.
- Updated the Stock Race Stadium Map to be bigger and slightly longer.
- Added a new Community Menu, accessed from the profile menu in the top right corner. This menu currently displays the ranked leaderboard, refreshed every 5 minutes.
- Added link to our next tournament in the main menu. Interact with the button to learn more!
- Added a new setting "Streamer Mode", access it from the Game Settings. When enabled, lobby codes will be censored.
- Mouse now disables itself when the client inputs on their keyboard or controller.
- Updated matchmaking inflation until 1200 ELO, then it goes back to normal.
- Prioritizes forward over side by default now.
- Made it so you can exit knockback more easily by entering any player state.
- Added the same attack ticks. 60 ticks to delay spam of the same attack.
- Reduced input lag by polling inputs per frame instead of per tick
Balance
- Nerfed steering from 2.5x during chasedash to 2x.
- Nerfed chasedash from 3s to 2s.
- Kirae's neutral special now has slightly more knockback and is consistent.
- Back special has less dynamic force for easier follow-ups.
- Increased cooldown by 50% on all specials except side special (400 ticks to 600ticks).
- Side special now sets users consistently in front of you, always.
Bug Fixes
- Fixed the issue where lobby rules would reset while the host is attempting to set them in the settings menu.
- Fixed issue where input profiles would be unordered and clients would be unable to bind input to neutral special action.
- Fixed the issue where Kirae's Backwards Special would not kill at execution %
- Fixed players respawning ahead in the stock race gamemode.
- Fixed execution bug on some item hitboxes.
- Fixed a bug causing items to not hit if landed in succession.
- Fixed screen space and world space health text to always display the correct health. There is a bug with the health arrow not updating anymore. This will be fixed next patch.